Tentacle Mart -v0.1.0- -strange Girl-
Players control a hidden tentacle entity within a storage unit or locker. The goal is to time captures of passing characters ("Strange Girls") when they stop in front of the unit.
Community feedback suggests that the HTML (browser-based) version often runs more smoothly and avoids the high-speed movement bugs found in the standalone Windows build. Why "Strange Girl"? Tentacle Mart -v0.1.0- -Strange Girl-
Some players on the Windows version have reported characters moving at "light speed," making them nearly impossible to catch. This is a known issue possibly related to the game engine's interaction with specific hardware. Players control a hidden tentacle entity within a
Though unfinished, this version features a "rather different progression system" compared to earlier locker games, aiming for more depth in how players unlock content or advance through stages. Technical Notes & Known Issues Why "Strange Girl"
While it shares the core DNA of its predecessors, was originally envisioned as a significant evolution in art direction and quality. Version v0.1.0 , often subtitled "Strange Girl," represents an early public build of this project. Genre: Adult Simulation / Strategy.
Unlike the school-based originals, the "Strange Girl" edition takes place in a mart, which influences character designs and environmental interactions.

