Create a C# class that mirrors your Elixir schema.
Handling has_many or belongs_to relationships can be tricky over a network. Uni Ecto provides nested object support, making it easier to save a "Player" along with their "Inventory" and "Stats" in a single, atomic operation. Setting Up Uni Ecto: A Quick Start uni ecto plugin
If you’ve ever struggled with synchronizing complex game states or managing persistent player data across a distributed system, this plugin might be the missing piece of your architecture. What is Uni Ecto? Create a C# class that mirrors your Elixir schema
Since it’s built to work with Elixir (and often Phoenix Channels), it’s optimized for the low-latency requirements of multiplayer games and live-service apps. Core Features of the Plugin 1. Automated Data Mapping uni ecto plugin